Welcome to the IndieDen, home of the SP Ent Team Blogs. Here you can find a growing body of writings from various members of SP Ent. on many subjects, including game dev, games, and entertainment. Our blogs are organized into Dens, for instance, the ArtDen, and, the CodeDen. There are also two special blogs: Paw Prints, which contains writings and musings about development and running an indie company from our Executive Director and Executive Producer Chris McKillip, and The Periwinkle Paw, which contains the written perspective of indie wife, Lead editor, and assistant producer, KC McKillip. Please read, comment, and enjoy.

First Dev Update of 2020

The pre-COVID-19 update . . . really!

Chris McKillip 0 868 Article rating: No rating

The COVID-19 craziness really has pushed this update’s post much later than we already were getting it up. You’ll see that it’s much more past tense than usual and doesn’t even mention the virus at all, in fact, it was written back in early February before the virus went global. Though the current pandemic has made us busier than we thought it could we’re still moving forward and everything’s progressing apace.

Final Dev Update of 2019!

A short dev update to close out the 2019 year.

Chris McKillip 0 1029 Article rating: No rating

As we mentioned in the last dev update raptor research took off on us, and we talk more about that in other posts. For now, here’s a short and sweet update to close out 2019.

Web Services Outage and Our May/June 2019 Dev Update

The Website and Our Webservices Went Down and the Fallout is Interesting

Chris McKillip 0 1513 Article rating: No rating

Find out why our website was offline for most of the month of May, and why we’re excited about the fallout from that. We’ve been working on something new and it’s about to come out into the light. Plus, new information about both K3D and Raptors’ Realm.

Adventure Time!

Revenge of the Crunch

KC McKillip 0 1207 Article rating: No rating

RTX 2018 is over, and it's well past time to fill you in on what happened and how we recovered. Read this and get a behind the scenes taste of showing at a convention like RTX.

Adventure Time!

The Crunch Continues

KC McKillip 0 902 Article rating: No rating

It's crunch time, and the marketing team is piecing together a plan with multiple moving parts. But will the dev team have something new to market? Paws here to find out.

RSS
123