It’s hard not to think about the Greek influence on our language when you start discussing the shapes involved in building a block breaker (i.e. polygon, sphere), and so it seemed natural to create one with Greek influences. In fact, Katastrogon is a combination of the Greek word 'katastrophe', meaning overthrow or destruction, and the Greek rooted compound word 'polygon', meaning multi-angled, often referring to a multi-sided flat object. We use Greek in the naming of objects (like the trapezi and sphere ), the level system, and the art.
Luminous 3D environment
We decided to go with a glowing, electrical 3D look for K3D. This gives it a modern, appealing and somewhat high-tech yet old world look. In other words, we think it looks cool.
OK, so we did break a few physics rules to make the game playable, but unlike many block breaker games, we chose not to ignore all the rules of physics. For instance, the ball slows down after hitting solid blocks, gains energy and speed from the energized breakable blocks, and bounces differently off of the different shapes.
A variety of shapes and paterns
Variety in shapes make our patterns look cool and cause the ball to bounce differently, creating more interesting bounces and more difficult puzzles.
Elemental Power Ups
The Power Ups take this block breaker to the next level. Based on the four elements in Greek thought, Power Ups allow players to create block busting whirl winds, crushing waves, earthquakes, and, of course, fireballs, and that just scratches the surface.
With our Power Up Stacking system, players can stack up to four Power Ups and then release them in rapid succession, inciting a gleefully delightful “polygon katastrophe.”
K3D will be released with 30 levels. New Power Ups are introduced and complexity increases as the player ascends the levels. The increasingly difficult puzzle designs and randomly generating Power Ups can create hours of gameplay and unending replayability.